EXTREME PROGRAMMING ADVENTURES IN C# (WITH SOURCE CODE)
The communicator of this aggregation demonstrates that you crapper indite well-designed, resilient cipher incrementally and safely, patch minimizing your assets in wondering up-front design.
See eXtreme Programming (XP) in state at the safekeeping of an XP mater—and wager Microsoft .NET
and C# planning in the process! In this fast-paced, hands-on exposition, Daffo Jeffries—one of the directive voices and practician in the XP community—demonstrates that you crapper indite well-designed, resilient cipher incrementally and safely, patch minimizing your assets in wondering up-front design. As Jeffries builds his distribution application, you intend firsthand insights into what flourishing XP utilization looks like, rank with real-world challenges much as the eleventh-hour modify order. For boost training and study, you crapper deleted every the author’s code—including missteps—so you crapper wager XP and quick concepts in state and set how they sound into your possess work.
This aggregation is a chronicle of a lowercase send finished in the call XP recommends, insofar as I’m confident of doing what I teach. The send includes some of the things that hap actual projects: grouping yield the send and become back, newborn grouping become in for a while, key grouping intend sick, hornlike problems pasture up, and so on. We modify intend a arduous “surprise” requirement. To attain it modify more difficult, I chose a planning module and surround that I had never utilised before the move of the project, videlicet C# and Microsoft Visual Studio .NET.
TABLE OF CONTENT:
Chapter 01 – XML Notepad Stories
Chapter 02 – Testing with NUnit
Chapter 03 – A Pressing Matter
Chapter 04 – Extracting the Model
Chapter 05 – Expressing Ideas
Chapter 06 – The First Customer Acceptance Test
Chapter 07 – Warts and All
Chapter 08 – The InputCommand Object
Chapter 09 – Story One Is Done!
Chapter 10 – Find a Bug, Write a Test
Chapter 11 – Adding the Section Tag, Part I
Chapter 12 – Adding the Section Tag, Part II
Chapter 13 – Discovering the Menu
Chapter 14 – Don’t Try This at Home
Chapter 15 – Climbing Out of the Rat Hole
Chapter 16 – Adding the
Tag Chapter 17 - How Do We Do a Test That We Can’t Do? Chapter 18 - A Simple Feature Teaches Some Lessons Chapter 19 - Dark Clouds on the Horizon Chapter 20 - Finishing the Shift+Enter Story Chapter 21 - Some Things We Ought to Do Chapter 22 - The Delegate from Troy Chapter 23 - Planning Interlude Chapter 24 - File Save and Load Chapter 25 - Tagging Along Chapter 26 - Menu Arrays Chapter 27 - Displaying the Article Chapter 28 - Oh No! Undo! Chapter 29 - The Final Optimized Undo Chapter 30 - The Long Dark Teatime of the Soul Chapter 31 - Project Retrospective
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